Japanese / English

Detail of Publication

Text Language English
Authors Olivier Augereau, Motoi Iwata and Koichi Kise
Title A Survey of Comics Research in Computer Science
Journal Journal of Imaging
Vol. 4
No. 7
Pages pp.1-19
Number of Pages 19 pages
Publisher MDPI
Reviewed or not Reviewed
Month & Year June 2018
Abstract Graphic novels such as comic books and mangas are well known all over the world. The digital transition started to change the way people are reading comics: more and more on smartphones and tablets, and less and less on paper. In recent years, a wide variety of research about comics has been proposed and might change the way comics are created, distributed and read in the future. Early work focuses on low level document image analysis. Comic books are complex; they contains text, drawings, balloons, panels, onomatopoeia, etc. Different fields of computer science covered research about user interaction and content generation such as multimedia, artificial intelligence, human-computer interaction, etc. with different sets of values. We review the previous research about comics in computer science to state what has been done and give some insights about the main outlooks.
DOI 10.3390/jimaging4070087
URL http://www.mdpi.com/2313-433X/4/7/87
Back to list